{"id":9420,"date":"2026-07-15T15:21:00","date_gmt":"2026-07-15T14:21:00","guid":{"rendered":"https:\/\/thehotedit.com\/index.php\/2026\/07\/15\/goldeneye-inspired-fps-agent-64-spies-never-die-finally-locks-a-release-date-and-its-not-far-away\/"},"modified":"2026-07-15T15:21:00","modified_gmt":"2026-07-15T14:21:00","slug":"goldeneye-inspired-fps-agent-64-spies-never-die-finally-locks-a-release-date-and-its-not-far-away","status":"publish","type":"post","link":"https:\/\/thehotedit.com\/index.php\/2026\/07\/15\/goldeneye-inspired-fps-agent-64-spies-never-die-finally-locks-a-release-date-and-its-not-far-away\/","title":{"rendered":"GoldenEye-inspired FPS Agent 64: Spies Never Die finally locks a release date, and it&#8217;s not far away"},"content":{"rendered":"<p> <br \/>\n<\/p>\n<div>\n<p>In this day and age, many indie games use &#8220;Remember the thing?&#8221; as their main hook even if the nostalgia-fuelled gameplay ends up feeling miserable, and while the <a target=\"_blank\" href=\"https:\/\/www.eurogamer.net\/games\/goldeneye-007\">GoldenEye<\/a>-inspired FPS <a target=\"_blank\" href=\"https:\/\/www.eurogamer.net\/games\/agent-64-spies-never-die\">Agent 64: Spies Never Die<\/a> wears its influences proudly, there&#8217;s more to it based on my time with <a target=\"_blank\" href=\"https:\/\/store.steampowered.com\/app\/1574480\/Agent_64_Spies_Never_Die\/\">its Steam demo<\/a>. Soon, we&#8217;ll be able to play the full thing.<\/p>\n<p>After several delays &#8211; <a target=\"_blank\" href=\"https:\/\/www.eurogamer.net\/james-bond-goldeneye-homage-agent-64-spies-never-die-gets-steam-demo-and-2022-release-window\">it was meant to launch in 2022 at one point<\/a> &#8211; and a worrying amount of silence from solo developer <a target=\"_blank\" href=\"https:\/\/x.com\/replicantd6\">Replicant D6<\/a> at times, it&#8217;s been confirmed the game will release 11th August on PC via Steam. To celebrate the announcement, a new trailer full of silenced headshots, judo chops, and even split-screen multiplayer has dropped:<\/p>\n<figure><figcaption>Agent 64: Spies Never Die &#8211; Official Release Date Trailer<a target=\"_blank\" class=\"video\" href=\"https:\/\/www.youtube.com\/watch?v=PY572CQSBdk\" rel=\"noopener\" target=\"_blank\">Watch on YouTube<\/a><\/figcaption><\/figure>\n<p>If you&#8217;d rather experience this 007-influenced throwback to 1990s shooters on console, we&#8217;ve been told ports are coming, but the timing is classified. Regardless, the description on Steam is promising local co-op and player-versus-player action on the same machine on top of the usual online options.<\/p>\n<p><span class=\"injection_placeholder\" data-position=\"1\"\/><\/p>\n<p>Even more impressive is the inclusion of cheats and custom modes built into the experience at launch, with no need for paid DLC to enjoy Agent 64 in different ways. &#8220;Relive the glory days of gaming and create custom lobbies with 70+ nostalgic cheats and gritty modifiers like Big Heads, Melee Disarms, slow bullet speeds, and random weapon changes in Paradox Mode,&#8221; the press release states.<\/p>\n<p>The prospect of a GoldenEye revival that isn&#8217;t yet another refresh of the classic 007 game is exciting on its own, yet my time with the latest demo &#8211; which gives players a serious taste of Agent 64&#8217;s 14-mission campaign &#8211; proves it&#8217;s way more than a simple refresh of the licensed title. The aiming is snappier, the levels are more sprawling, and there are subtle but welcome quality-of-life additions to the shooting and movement which feel heavily influenced by other ancient FPS titles like <a target=\"_blank\" href=\"https:\/\/www.eurogamer.net\/nintendo-switch-online-adds-mature-games-selection-starting-with-perfect-dark-and-turok\">the original Turok games<\/a> and even Valve&#8217;s <a target=\"_blank\" href=\"https:\/\/www.eurogamer.net\/half-life-gets-25th-anniversary-update-with-restored-content-new-maps-and-more\">first Half-Life<\/a>. There&#8217;s a lot of love for the genre as a whole there, and I think it&#8217;s what might ultimately separate this one from the chaff.<\/p>\n<p>Looking for a more modern spy adventure that&#8217;s classy all the same? <a target=\"_blank\" href=\"https:\/\/www.eurogamer.net\/007-first-light-review\">We thought 007: First Light was pretty good<\/a>: &#8220;It utterly sells you on IO&#8217;s decision to give you their Bond rather than your Bond. Hence why I say that First Light is a fifteen-hour long bluff.&#8221;<\/p>\n<\/p><\/div>\n<p><br \/>\n<br \/><a href=\"https:\/\/www.eurogamer.net\/agent-64-release-date-trailer\">Source link <\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this day and age, many indie games use &#8220;Remember the thing?&#8221; as their main hook even if the nostalgia-fuelled gameplay ends up feeling miserable, and while the GoldenEye-inspired FPS Agent 64: Spies Never Die wears its influences proudly, there&#8217;s more to it based on my time with its Steam demo. Soon, we&#8217;ll be able [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":9421,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/assetsio.gnwcdn.com\/Agent-64-vertical-key-art.jpg?width=1200&height=630&fit=crop&enable=upscale&auto=webp","fifu_image_alt":"","jnews-multi-image_gallery":[],"jnews_single_post":[],"jnews_primary_category":[],"jnews_social_meta":[],"jnews_override_counter":[],"footnotes":""},"categories":[30],"tags":[3320,1450,4638,2765,7529,12571,12572,349,4281],"class_list":["post-9420","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-agent","tag-date","tag-die","tag-finally","tag-fps","tag-goldeneyeinspired","tag-locks","tag-release","tag-spies"],"_links":{"self":[{"href":"https:\/\/thehotedit.com\/index.php\/wp-json\/wp\/v2\/posts\/9420","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/thehotedit.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/thehotedit.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/thehotedit.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/thehotedit.com\/index.php\/wp-json\/wp\/v2\/comments?post=9420"}],"version-history":[{"count":0,"href":"https:\/\/thehotedit.com\/index.php\/wp-json\/wp\/v2\/posts\/9420\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/thehotedit.com\/index.php\/wp-json\/wp\/v2\/media\/9421"}],"wp:attachment":[{"href":"https:\/\/thehotedit.com\/index.php\/wp-json\/wp\/v2\/media?parent=9420"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/thehotedit.com\/index.php\/wp-json\/wp\/v2\/categories?post=9420"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/thehotedit.com\/index.php\/wp-json\/wp\/v2\/tags?post=9420"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}